Blog of a “Mad, Mad” Woman

October 24, 2006

Trained Monkeys, I Tell You

Filed under: Uncategorized — by cdgentry @ 9:10 pm

If a website should be built with the user in mind, on what level should the user’s intelligence be based. Should a site be so user-friendly trained monkeys could use it.

Apparently, the web is no different than everyday life. The less we have to think about something the easier our lives become. Somewhere down the line thinking has become “evil.” Our society is highly based on finding efficiencies, so we can use our brain less. A great example is the Pet Rock. It required no instructions and you didn’t have to think to take care of it. The only brainpower one probably used was to open the package.

Now that the web is in the mainstream, it too now has to find efficiencies in order for the mainstream to continue to use it and to grow a bigger audience. Also, the web is generating revenue. This prospect of profits makes websites owners more eager to make their sites more “user friendly” because an audience is needed. To accomplish this, one must cater to the masses. Unfortunately the “masses” have the same attitude you do when it comes to things they find difficult. They don’t deal with it. What may be hard for me may not be hard for someone else. So, now you have to think of efficiencies. In other words, your website should be a pet rock for the web.

Since, it doesn’t take too much intelligence to figure out the Pet Rock, what should be the intelligence medium for your audience? How can a web developer tell if his site is too hard to navigate? Buttleson, Booth, and Weintrop say usability testing is key. They believe “that usability testing be a continuous and integral part of the Web site development” (196).

According to Krug, “the fact that the people who built the site didn’t care enough to make things obvious – and easy-can erode our confidence in the site and its publishers” (15). So, should trained monkeys be used as an example of the least intelligent of their users. Since monkeys display cognitive ability in research studies and definitely are able to care for a Pet Rock, how hard could it be for them to navigate a website that doesn’t require the user to think.

So, if a monkey can do it, why can’t you. Unfortunately, no matter how “user-friendly” a site is, someone will find it challenging despite the number of usability tests conducted or how “simple we make it. “Although developing a usable and effective site is challenging in its own right, maintaining and redesigning that site to meet the constantly changing needs of users is a seemingly impossible task” (196).

Sources:

Krug, S. Don’t Make Me Think. Indianapolis: New Riders. 2000.
Battleson, B., Booth, A., Weintrop, J. Usability Testing of an Academic Library Web Site: A Case Study. Journal of Academic Librarianship, 27.3 2000.

October 22, 2006

Everyone Needs a Laugh

Filed under: Uncategorized — by cdgentry @ 12:22 pm

Someone sent me very interesting directions.  Go to Google.com and type in the word “Failure” in the search engine.  Click on the first link.

October 17, 2006

Those Who Technology Leaves Behind

Filed under: Uncategorized — by cdgentry @ 11:02 pm

Technology and new media is constantly being developed to evoke social change. Products are being invented to help people educate themselves, better manage time, and keep and share memories. However, with these new ideas and technological advances, someone pays a price. Does technology broaden the social gap between the rich and the poor.

Online education is being developed to make higher education more accessible. It is being used to replace distance learning and traditional face-to-face learning. Hiltz and Tutoff think “there are benefits to the students, the organizations, and to the society, as well as more direct cost-benefit factors” (62). If people with low incomes can’t afford the computer to access online classes or the Internet connection, how can this technology benefit society as a whole. At least, scholarships are available for people with a low income to attend traditional schools on a need basis.

Technological advances increases the economy by introducing products that people with money would buy. Instead of looking for ways to introduce their technology in help underprivileged communities Kangas and Kinnunen talk about using technology to lower cost to produce a marketable product.

In Digital Memories in an Era of Ubiquitous Computing and Abundant Storage, the writers talk about how people can capture and store their life through technology. Yes, it’s good to be able to use technology to find a hat we misplaced a week ago. But wouldn’t it be great if we could use technology to provide food to the hungry instead worrying about what picture to store on my refrigerator.

Fortunately, new technology is bringing the people who can afford it together. Unfortunately, it is dividing the haves from the have-nots. As stated on ITDG.org, “ Leave a Comment

Life Is Good, Don’t Get Me Wrong

Filed under: Uncategorized — by cdgentry @ 12:05 am

Don’t get me wrong despite how tough the last couple of weeks have been. I’m still enjoying life. I admit sometimes I would like to teleport to Miami and spend a relaxing day on the beach. But I can’t. I have to endure the what is my life, which consists of the good and the bad.

So, instead of concentrating on the bad things in this entry, I’m going to list the good things in my life.

My family is getting along.
I’ve met some great people recently.
I have overall good health.
I have a roof over my head.
The possibilty of love still exists and is possible for me.
My life may not be just beginning, but it’s not ending, either.

I could go on more, but then I would just be bragging. So, don’t get me wrong. I might question or ponder over events that temporarily occupies my life. So, don’t be alarmed.

October 10, 2006

Hey, I Got My Blog Stuck in My Mouth

Filed under: Uncategorized — by cdgentry @ 10:09 pm

Blogging is a great way to take advantage of technology by starting conversations via the web. Conversations are great. It doesn’t matter if they are conducted verbally or literally. Conversations share ideas and can spark fires. Yet no matter how great one is in verbal conversation, sooner or longer something is said that shouldn’t have been said. So, in the world of bloggers are there repercussions to typing something you shouldn’t have typed?

Everyone does it. A word is misspelled or “your” is used and it should have been “you’re.” These errors make us human. In Naked Conversations, Dave Winers says typos reveal authenticity (4). So, compared to some errors one can make on the web, typos are minuscule.

Once company employees started blogging, the least of the company’s legal team’s worries were about typos. According to Naked Conversations and the interview with Microsoft’s first blogger, Joshua Allen, “everyone was worried someone would do something stupid and the whole thing would fall down” (12). Just ask Juan Gutierrez. Apple settled with Gutierrez, in April 2001, after it was found out that he posted company secrets on the web.

Though what Guitierrez did was wrong, he didn’t post Apple’s trade secrets accidentally. The posts were intentional. So, how can one clean up their blog’s mess. First of all, errors like not citing or not linking correctly should be corrected in the original posting. However, the offense of including incorrect information in your post should not be fixed by editing the original. The most acceptable thing to do is to retract, correct, or apologize in the comments of your erroneous post or publish another post with an apology, retraction, or correction.

Now, if you notice some blogs an error on their site, make them aware of it. On the Internet, you don’t have to worry about embarrassment for verbally making someone aware of his or her faux pas. All you do is post a comment telling them of their error. Since to err is human, remember to double-check your correction before you post.

Since bloggers are just “everyday” people with thoughts and ideas, can there be repercussions to errors on their blog. Other than admitting or accepting your mistakes, I would think not. So, the good thing about typing something you shouldn’t have is you don’t have to “pull your foot out of your mouth” in front of a physical audience.

Sources:

Scoble, R. and Israel, S. Naked Conversations. Hoboken: John Wiley and Sons (2006).

C/Net News.com. August 7, 2001. Apple Settles with “Worker Bee.”

Teblog. January 11, 2006. Correcting Blog Errors.

Business Blog Consulting. March 7, 2006. Blog Posting Erorrs: Correct Them or Not?

October 8, 2006

What About Your Friends?

Filed under: Uncategorized — by cdgentry @ 9:38 pm

I’ve had the most difficult month last month and this is not including the stuff I already have to deal with on a normal basis. However, it has given me pause for thought. How do we know who are friends truly are?

What is a friend?

Everyone will probably answer differently because everyone has different expectations, wants, and needs.

On the other hand, shouldn’t a friend be there through thick and thin, good and bad times. Or is that marriage? But, wait don’t most friendships last longer than most marriages?

I know I sound very cynical, but a lot of people, who I thought would be there when I needed them most, were no where to be found. Caring is sharing. Right? I know there are moments when you give and not receive. Then there are times when you receive. But what should one do when they give and give to a full room and when they need to receive the room is suddenly empty.

The only answer I’ve been able to comfort myself with is to be my own best friend first and whomever is with you during the long crazy ride cherish their friendship. Also, be a better friend to them than they have been to you!

October 2, 2006

It’s Not A Game

Filed under: Uncategorized — by cdgentry @ 2:04 pm

Our lives are centered on games. As youngsters, we play games like hopscotch, jacks, and Candyland. As we age the games become more challenging and requires more intelligence and/or athleticism. One action of play can cause various outcomes. So, when are playing games no longer fun.

“Play is older than culture” (Huizinga, 1). Huizinga argues that play is essential to life. The only difference between our play and animal play is that we have less instinctive reasons to play whereas animals play as a way of creating new life.

There are many reasons humans play games. Crawford sees playing games as “a fundamental part of human existence” (Crawford, 1). But are we able to distinguish between what’s real and what’s not. On Second Life, one can create an aviator that resembles them, own land and build properties.

Even though one can build and own property in the virtual world, they never have the opportunity to experience real life issues in their fictional world., like poverty. In Second Life, one can change their clothes and travel almost anywhere with no money. Unlike the real world, one cannot survive without some form of aid.

Yet, these types of games known as MMOGs create cultural experiences. A large majority of adults play some type of video game. According to the Entertainment Software Association, 69% of American head of households play computer and video games (esa.com). Hinton thought, “our daily contact with simultaneously shared digital environments is only increasing and deepening with time” (Hinton). Gamers can now say “we live here” when asked about their online environment.

Not only are people living in the virtual world, they are making a living in the virtual world. They are making so much “real” money in the game that they are able to quit their jobs.

So, if people can make a living in a virtual world is it still a game to them or is it now a business.

Sources:

Hinton, A. “We Live Here: Games, Third Places, and the Information Architecture of the Future.” ASIS&T Bulletin August/September. http://www.asis.org/Bulletin/Aug-06/hinton.html

Crawford, C. “What is a Game?” The Art of Computer Game Design.

Huizinga, J. “Nature and Significance of Play as a Cultural Phenomenon” Homo Ludens: A Study of the Play Element in Culture. Boston: Beacon Press, 1950.

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